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Highlighting System
Highlighting System package allows you to easily integrate outline glow effect for objects highlighting in your Unity project.
Resources
Features
- Works as an Image Effect on Camera
- Compatible with Forward and Deferred rendering paths, HDR, Gamma and Linear Color Space, GPU Instancing
- Original renderer materials remain intact (sharedMaterials will stay shared)
- VR: Compatible with Single Pass (Fast) Stereo Rendering Method
- Fully compatible with
LODGroup
component
- Works with static and skinned meshes
Three highlighting modes available:
- Hover
Useful for highlighting objects under the mouse cursor.
- Tween
Useful to pay attention to a specific object (e.g. tutorial item).
- Constant (with optional fade in/out)
Can be used to constantly highlight objects (e.g. pickable items or currently selected objects).
Tested on
- PC
- Mac
- XBox One
- HTC Vive
- Android
- iOS
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